DUNE

“Once men turned their thinking over to machines in the hope that this would set them free. But that only permitted other men with machines to enslave them.” –Frank Herbert, DUNE

The new Dune film is amazing, far better than anything that fans of the book had any right to expect. I loved it. I started rereading the book as soon as I got home; I read the above quote and had to put the book down for a moment. Frank Herbert wrote that in 1965–probably quite a bit earlier, as ’65 is the publication date. What a visionary.

The film changed a few things, but that’s to be expected in a work of this size and scope; it would be impossible to adhere to everything Herbert wrote. At some point I may write up some further thoughts. But suffice to say it was great and left me speechless. Once I finish the first book, I’ll probably continue with the others, too. I loved the first three books in the cycle and enjoyed the next three as well, though I felt they weren’t at the same level of quality as the first two or three.

A good friend of mine also recommended the many sequels written by Brian Herbert and Kevin Anderson, so I may go down that Golden Path, as well.

I’m really in awe of Denis Villenueve and the whole cast of this movie, particularly Javier Bardem, who I felt carried much of the film as Stilgar. We’re lucky that a director as good as Villenueve was able to make this. In my opinion, this achievement is as great as Peter Jackson and Lord of the Rings, and will be remembered for a long time.

Rereading The Wheel of Time

“The Wheel of Time turns, and ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again. In one Age, called the Third Age by some, an Age yet to come, an Age long past, a wind rose in the Mountains of Mist. The wind was not the beginning. There are neither beginnings nor endings to the turning of the Wheel of time. But it was a beginning.”
― Robert Jordan, The Eye of the World

So begins Robert Jordan’s fourteen-book, 4.4 million word saga, The Wheel of Time, a tale which has sold over ninety million copies since the first novel in the series was published in 1990.

Some three decades ago, or an age ago, in Wheel terms, when I was in high school and college, I happily devoured the first four books in Robert Jordan’s high fantasy series. It hit me at exactly the right time; I had recently read The Lord of the Rings and was constantly on the lookout for more epic fantasy. Jordan’s story fit the bill, and I enjoyed every minute I spent in his world.

As the series went on, I became disappointed with the next two or three books and eventually gave up on them. For me, what started out as an excellent fantasy adventure tale that was heading in a satisfying, if not entirely original direction became bogged down with an unwieldy plot and too many characters. Each new installment of the series introduced more plot elements, settings and people until I stopped seeing the heroes like Rand, Moiraine, Perrin, Egwene, Matt and the rest of the cast of characters that had started out on such a promising adventure in The Eye of the World.

My friends who were fantasy aficionados felt the same way. By the time the later installments of the books came out, I had moved on and lost interest. There were always plenty of other books to read, and other fantasy worlds to explore by writers like Tad Williams, Ursula LeGuin, and many others I was busy discovering. When new Jordan books arrived, I was interested in them but not tempted enough to buy and read them. I’d already spent thousands of pages with The Wheel of Time, and it seemed there was no end in sight.

When I saw that amazon was adapting the Wheel of Time, I thought it might be a good chance for them to tighten up this story a bit, maybe streamline things and tell a rousing tale. I watched season one with great hope but did not really enjoy it. However, I did go back to read The Eye of the World and The Great Hunt, books one and two of the series.

I’m happy to say that after thirty years, these first two installments hold up well. I had forgotten most of the plot over three decades, but I very much enjoyed Jordan’s setup in the Shire-like Two Rivers, the flight from the Myrddraal and the Trollocs, and the slow unveiling of the truth of Rand’s destiny. The magic system is well developed: female wizards wield a magical force called The One Power and must train for years to do it. The philosophical underpinnings of the Wheel, where the world is in a continuous cycle of history, were a fun innovation for the fantasy genre that gave the setting plenty of depth, to my mind.

For me, some of this story aged less well, specifically the adolescent romantic longings of the main characters. I guess I was ok with this kind of thing when I was a teen and in my early twenties, but such doe-eyed yearning was not exactly to my taste this time around. But I let it go, because the story is fun and engaging enough to keep me interested.

What I also found striking in my re-read was the all-female wizardry of the Aes Sedai. They are a powerful order, akin to the Bene Gesserit of Dune. The political maneuverings of their different classes allow for plenty of intrigue and some great plot twists. The idea that men have tainted the One Power is also reminiscent of LeGuin’s Earthsea books.

I could do with less of Jordan’s at times florid descriptions of how gorgeous and powerful some of these women are, though–he lays it on thick at times. In The Great Hunt there is a sequence where some evil women of the Seanchan, an invading army, have leashed and enslaved Aes Sedai and other women who can wield the One Power. I’m not sure the story needed this sadistic plot point, but I guess Jordan had his reasons.

Clearly, plenty of readers disagree with my criticisms, and loved the entire cycle, including the final three books, finished posthumously by the amazingly prolific Brandon Sanderson. It’s sad that Jordan didn’t live to finish the series, but it seems he had a good steward to bring to to its conclusion.

I enjoyed re-reading these two books very much, partly for nostalgia’s sake, but also because they’re a lot of fun. The Great Hunt has a particularly stirring climax, where Rand and his friends face impossible odds as they pursue an ancient, magical horn that will call back legendary heroes of a past age. There are some engaging action sequences with high stakes for everyone involved. Rand, who now knows he is The Dragon Reborn, the great hero on which the hope of the world rests, must fight a demonic being to save his friends. The different creatures and races in the book are also quite well described and evocative. Some of the nightmarish dream sequences, in which Rand and his friends face their darkest fears, brought on by the evil beings that are hunting them down, are well told and gripping. Like Herbert and Tolkien, Jordan took a lot of care in creating these alien societies, and they’re quite detailed and consistent. Jordan had a lot of panache in telling these stories, and it’s easy to see why so many fans stuck with him. Maybe I’ll make it all the way through to the end, this time.

It does seem clear by the end of book two, though, the direction in which this story is moving, so I’m unsure why this series could not have reached a perfectly satisfying conclusion in three or four books. That’s just one reader’s opinion, and others have felt differently, but with so many other good books to read, I can’t say with certainty that I’ll read the other twelve books in this series. Maybe this summer I’ll dive back in for The Dragon Reborn.

Wild Cards

For most of my life I’ve read copious amounts of fantasy and science fiction. I recall the Wild Cards series coming out in the late 80s; an acquaintance of mine sang the book’s praises, but the idea of comic book characters was something that at the time, as a 16 year old, I felt I was outgrowing. Maybe I was self-conscious reading Batman and Superman and the X-Men as an older teen, and advertising that I still loved those characters seemed unwise. Though of course, I read them at home, away from my peers.

During the recent holiday break, I was looking for something light to read, and picked up the first volume of Wild Cards, that series I had shunned in my young, foolish days. If George RR Martin edited it, it must be good, I reasoned. I’ve been wanting to read Winds of Winter for some years now, but alas, it seems I’ll have to wait for that. I have read almost everything else George published, so I gave it a try.

How I wish I could go back 30+ years and tell sixteen year old me to read Wild Cards. I was the perfect demographic for it back then. I guess I still am. What a fun, crazy ride I had with these stories. I didn’t love all of them, but there were enough good ones to keep me interested, and the ones I didn’t like as much still had some cool elements.

Wild Cards, for those of you unfamiliar with this now-32-volume series, is a shared world alternate universe filled with superheroes, in which, at the end of World War II, an alien virus outbreak turns a large segment of humanity into mutants. It kills some of them outright, horribly disfigures others (known as Jokers) and turns some into superhumans (aces). It’s a funny, neat idea, full of noirish and comic elements, enough to keep an adult comic book reader happy during these long winter nights. I particularly enjoyed Roger Zelazny’s entry, as well as Martin’s. I don’t want to spoil the stories, they are too fun. If you enjoy comic books, but want something a little darker and more adult themed, give these books a try.

I’d never read something like this collection before. I loved the idea of a shared world in which lots of writers try their hand in storytelling in the same setting. I also really enjoyed the way these comics were written with adults in mind. I’d never seen this before in fiction, except perhaps when I read the novelization of the 1989 Batman movie as a teen. These stories reminded me of Frank Miller’s work with Batman, and Alan Moore’s many legendary tales of Swamp Thing, Watchmen, and others. I don’t regularly read comic books these days, but this first volume in the Wild Cards series made me want to revisit my favorites, and maybe read some more in the Wild Cards series.

The Wikipedia entry for this series says that Martin and his friends started the series after playing a GURPS style RPG based on superheroes, which makes perfect sense. The detailed backstories in each tale in this volume are a perfect fit with an RPG campaign of this style. Probably most people who have played in a campaign thought of turning it into a book (what a great idea!), but leave it to uncle George to actually pull it off. I was also reminded of the wonderful Dragonlance books, which were similarly based on a D and D campaign. I may also have to try Thieves World, which is a series I never read, but which was also a shared world.

There are so many books, and never enough time for me to read all my favorites, but I’m glad I gave this series a try. Winter is the perfect time to stay inside and curl up with a book. You’ll have fun with Wild Cards, I think. I just hope Winds of Winter comes out soon.

New York Tolkien Conference

If you have an interest in Tolkien, or more generally in fantastic fiction, consider joining us at the New York Tolkien Conference at Baruch College this June! The details are at the conference site below. It’s always a grand time, with interesting speakers and friendly people. It’s also a chance to present your work, if you’re so inclined. If you have any questions, comment here on this post and I’ll respond, or send me a message. Hope to see some of you in June!

One Roll Quest!

In our family travels this summer, I brought along some quick, portable games to play with my eight and ten year old. A couple of them were real hits with the kids that we will continue to play.

One Roll Quest plays just like it sounds. There’s a big clear die with 5 tiny colored die inside. You roll it, and that roll immediately determines whether you live or die, gain fame and fortune or experience points. The inner, colored dice determine some more specific consequences for your character–i.e. Everyone gains fame and fortune, except you–you die! It’s a very fast paced and funny game that my kids and I played numerous times. We also played One Roll Chronicles, which is a book with a brief story, in which you start out drinking in a tavern (like all good adventurers) and wind up, of course, looking for fame and glory. I’d rate this one 10 out of five stars for the number of laughs we had over it. It even includes some one off jokes like ‘One roll pizza,’ in which the die roll determines what pie you’ll order and which toppings. (we ended up with pepperoni and cheese, but my daughter cheated). 🙂

“Gelatinous” is another humorous dice game from Steve Jackson, in which each player gets 7 dice and tries to roll enough threes to create a gelatinous cube to win. Everyone can also lose and get eaten by a cube, which is a very amusing way to end this game. My kids found this one fun, as well.

We also played Catan dice, a shortened version of the game, in which all the dice have different resources on them, and you roll to create towns, cities, and roads. This was another fun and fast paced game, though it was less funny that the first two.

Finally, on a rainy day during our vacation, we played ‘Undead,’ a pocket box from Steve Jackson Games. This is a fun one, a bit more complicated than the others that will take an hour or two to complete. One player controls vampire hunters, the other is Dracula, and there is an option for a GM. It takes place in London in 1890, and is a hidden movement game that we found fun and thematically pleasing.

You can’t go wrong with any of these games. Steve Jackson Games has always done a great job with affordable, light games like these, and they keep creating great new ones all the time. I highly recommend supporting their kickstarters, or just checking out one of their many pocket or travel games if you’re looking for something to take with you on your vacation. They also make great diversions on game night with your friends.

Our trip was fun, as well. But games make everything better.

Writing

I’ve been busy preparing a manuscript for release next year; don’t want to give away too much about it, but it will appeal to those who like comedy and spooky stories. It’ll be a great seasonal read for Halloween, and I hope to have the release coincide with that, perhaps late summer.

Think The ‘Burbs meets The Haunting of Hill House. It’s a tale as old as time: Good, Evil, and Home Improvement.

I’ve also been working on a new book, about which I will say even less, since I’m still on draft #1. But it’s humor and fantasy, mixed with some more serious elements.

My hope is that these novels will build on the audience for my first book, The Osprey Man, and appeal to an even wider audience. I learned a lot through the release of my first book, and I hope the rollouts for these forthcoming books will be even better.

By the way, if you’re reading this, but haven’t read The Osprey Man, check out the pinned post on this blog for some reviews. Readers have loved this tale of two youths creating a comic book together, and memorializing their friend. It’s just $15 through my website–contact me for a signed copy. You can also purchase through the publisher for the same price, or get the ebook for just $5.99. It’s great for general readers, or for a young person in your life who loves to read. You can also ask your local library to purchase it; that is a great way to support writers.

Happy Reading!

Kindred, by Octavia Butler

I found Kindred to be such an amazing achievement; wonderfully written, creating such a believable, harrowing world. I plan to read the rest of Butler’s novels in due course, but had to let my thoughts on this one simmer for awhile. This isn’t light beach reading or something you pick up to be distracted. It’s considered one of the monumental works of 20th century science fiction, deservedly so.

Dana, an African American writer, is transported back to the antebellum south, and this is where the horror begins. It is hard to do this book justice, but the day to day life of a slave in the American south is described in great and horrifying detail. Dana becomes the protector of young Rufus Weylin, the heir to a plantation, and she later learns that he is one of her ancestors. Dana travels back and forth between the 1820s and 1976, finding that while she has been in the past for several hours, days, or months, she has usually only been gone for comparatively short periods of time in the present.

Slaves on the Weylin plantation are brutalized, raped, and tortured, and yet Weylin’s father, Tom, their master, is considered by the slaves to be mild in comparison to other slave owners. Families are casually torn apart to pay debts, or in some cases just to prove a point. Dana’s account of these atrocities gives the reader an idea of what slave life was like, and the unimaginable horror of just surviving and enduring.

The book is set during the bicentennial, which is when it was written, and this setting is significant, given how much America was celebrating at that time. But this book is a clear reminder of our brutal, racist, genocidal past. It’s something we must reckon with, if we want to make this country more just and fair.

Kindred is a book everyone should read. It’s a landmark of American literature, a brilliantly written and researched novel and a powerful work of literature. The characters are very nuanced and have so much depth to them. The depiction of the slave community, and the brutality they were subjected to, are so moving and heartbreaking. They are faced with unthinkable choices for their survival, and Dana’s struggle to help them and eventually be liberated has echoes of historical slave narratives, as many critics have pointed out. Butler has said in interviews that she wanted “to make people feel history, and she succeeded brilliantly.

Nine Princes in Amber

This isn’t exactly a review of Nine Prince in Amber. On my blog I talk about books I am reading, and that I love, and my personal experiences with these works. So what follows are my brief impressions of a weekend encounter with a book that I think is going to stay with me for a very long time.

Many years ago, when I was a college Freshman, a good friend told me of Roger Zelazny, and I dutifully picked up Nine Prince in Amber. At the time, I was looking for fantasy in the Tolkienian vein and somehow I couldn’t get into Corwin’s saga. It felt too strange for me, out of time and place, antiheroic, weird, and at that time, when I was still a teenager, I didn’t know what to make of it. I set it aside for more traditional heroic exploits like Robert Jordan’s Wheel of Time series, the kind of fantasy I understood better.

Thirty years later, I saw George RR Martin speaking reverently of his good friend and mentor, Roger Zelazny, and giving high praise to his work. If George loved his stuff so much, I figured I’d better listen.

So I picked up Nine Princes in Amber again a couple of days ago. Weird? Yes. Anti heroic? You bet. But I guess in the intervening decades I’d changed just a tad, read widely, and could appreciate this aesthetic. I still had a difficult time envisioning shadow earth, as well as the incredible longevity of prince Corwin, and the great city of cities, Amber, of which all other realities are mere reflections or shadows. This central theme of the ideal city, and its shadow realities, seems to me now the amazing charm of this book, part of its greatness. The idea of a kind of a Platonic ideal of a realm, nearly unattainable, but to which the hero is questing back to try and win for himself, really resonated with me on some subconscious level. The archetypal folks helping Corwin and hindering him along the way, his mythological, mischievous and murderous family, all of it was mixed together so expertly, in such a convincing way, that I felt it and enjoyed it very deeply. My criticisms of it aren’t criticisms, really, more matters of taste. As a person who loves mammoth fantasies and intricate detail in battles, I was a little chagrined by the very brief descriptions Zelazny used to describe massive, epic combat, or raising an army of a quarter million men and an armada of enormous size. But it works for this book, and if you want that kind of detail, plenty of other writers will provide it. Besides, there are nine more books in this story, so there is plenty more of Amber to explore.

I also loved the noirish feel to this, the mysterious story of this man who wakes from a coma not knowing who or what he is, but knowing he’s destined for something, that he better protect himself, he better get going and get some allies and start fighting before it’s too late. This guy is a godly prince, but he doesn’t know it yet. But this impetus to get on with it, to strive and fight for every inch, because nothing is guaranteed, this is the stuff of myth as well as noir. I loved the way Zelazny mixed high speech and low speech, high epic battles with lowly grimy hand to hand combat, old and new, mythological and familiar everyday things. What a perceptive, brilliant, erudite, gifted writer. Wonderful stuff, in my humble estimation. I guess I’d even say I loved this book.

I enjoyed it so much I read it in just a couple of sittings and was sad it was over, and I am eager to go back to Amber and walk the pattern again. I may need a break first though. This is heavy stuff, to me, not a typical fantasy realm of dragons and orcs, though I like those very much, as well.

So if my old pal out there is reading this, thanks good buddy for the recommendation. I’m also glad George RR Martin is out there promoting is friend’s work. It is so worth visiting, my friends. See you in Amber.